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Week of Diplomacy: All neutral creatures that usually join for money will join for free.
外交周:以前所有要付钱才会加入的中立生物本周免费加入。
Week of Disease: Two thirds of creatures in all dwellings die (minimum remaining is one). Only one third of growth for all creatures.
疾病周:2/3在居所内的生物会死(亻最少剩一只)。本周所有生物产量只有1/3。
Week of Djinn: Double growth for Djinns and Djinn Sultans.
神灯周:神灯产量加倍。
Week of Dragon: Double growth for Deep Dragons and Black Dragons.
黑龙周:深渊龙与黑龙产量加倍。
Week of Dragonfly: No special effect. (无特效)
Week of Druid: Double growth for Druids and Druid Elders.
德鲁伊周:德鲁伊与德鲁伊长老产量加倍。
Week of Eagle: No special effect. (无特效)
Week of Earth: Earth spell damage increased by 50% during battles. Amount of summoned Earth Elementals increases by 50%.
大地周:战斗中,所有土地魔法伤害增加50%。 所有土地元素召唤魔法招出的元素数量增加50%。
Week of Ether: Spell cost doubled.
以太周:所有法术会消耗2倍魔力。
Week of Evocation: Skill level of all Destructive Magic spells increased to maximum during battles.
毁灭周:所有毁灭魔法等级变为最高级。
Week of Falcon: No special effect. (无特效)
Week of Feebleness: Defense of all creatures from Haven, Sylvan and Academy factions reduced by 20% during battles.
虚弱之周:圣堂,精灵城,与学院的所有生物防御力下降20%。
Week of Festivals: No resource income from towns and mines.
庆祝周:没有资源收入。 (金钱除外)
Week of Fever: Half of creatures in all dwellings die (minimum remaining is one). Only half of growth for all creatures.
发烧周:一半的居住生物死掉。所有生物产量减半。
Week of Fire: Fire spell damage increased by 50% during battles. Amount of summoned Fire Elementals increases by 50%.
火之周:战斗中,所有火魔法伤害增加50%。 所有火元素召唤魔法招出的元素数量增加50%。
Week of Fire'n'Ice: Fire and ice spells deal double damage during battles.
冰火之周: 战斗中,火魔法与冰魔法伤害加倍。
Week of Firefly: No special effect. (无特效)
Week of Flame: Movement of all heroes increased by 50%.
火焰周:所有英雄以动力加50%。
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